Gaming on macOS is still not much of a 'thing' as many enthusiasts would like. In fact, iOS is a far better gaming platform in terms of sheer number of games than is macOS. However, you can get your gaming on if you are so inclined. If there is a will there's a way! So, if you have a Mac mini setup for use as a media center or a file server, why not add some gaming to the mix to get the most out of your $799 investment? Here's how!
New Mac Mini Coming
Mar 24, 2020 If you're looking for a large-screen display to go with your 2020 (or older) Mac mini, you've come to the right place. Your best bet is the LG UltraFine 4K display thanks to its versatility and price. It's perfect for most people, though there are other monitors you can also consider, depending on your situation or budget.
Some caveats
Although I'll be setting up my Mac mini in my living room as an entertainment hub that will offer movies, TV, and gaming, I'd be lying if I said that this was an all-in-one solution. Although many aspects of the Mac mini on its own could be used for gaming, I'll be recruiting the help of some extra hardware and non-Mac software to get us to the point where we can use the Mac mini as a proper gaming hub.
The hardware
2018 Mac mini
For our 'ultimate' gaming Mac mini, I'll be buying the lowest end 2018 Mac mini for $799 Apple. This comes with:
- 3.6GHz quad-core 8th-generation Intel Core i3 processor
- 8GB 2666MHz DDR4 memory
- Intel UHD Graphics 630
- 128GB PCIe-based SSD storage
I know what you're thinking. I can feel your look. Those specs aren't powerful enough to run the latest games. The GPU and CPU is way too weak, and the storage space is far too small. Well, you're correct for most modern games. Not only will we be adding some hardware to the mix, we'll also setup some gaming software that the Mac mini is able to play right out of the box. So sit tight.
We'll be connecting the Mac mini to a 5K display with a gigabit ethernet wired connection to my network. You'll get better performance out of this lowest end Mac mini if you limit your resolutions to 1080p but you can decide if higher resolutions are worth the performance hit.
External SSD (optional)
Extra disk space is completely optional depending on your needs. If you have an external NAS or are simply very good at managing your disk space (installing a single game and uninstalling it when no longer in use to save space), you can get away with not having to add external storage. In my case, I have both a Synology Diskstation, $370 on a gigabit ethernet connection and a Samsung 500GB thunderbolt 3 portable ssd, $299.
External GPU (optional)
If you want to play more modern macOS versions of 3D games, then you'll need a more powerful GPU. macOS Mojave has added excellent eGPU support for AMD Polaris and Vega GPUs right out of the box supported directly by Apple. You can also optionally add Nvidia GPUs but will be beholden to the company for driver updates and support.
You needn't add an eGPU if you plan on using the Mac mini for either emulated console and arcade games from yesteryear, or if you plan on streaming all of your games from a more powerful computer (we show you how shortly).
I do plan on running native macOS games directly from the Mac mini so I got Apple's own eGPU enclosure, $599. It comes with a mid-range AMD RX 580 GPU which is a good match for the Coffee Lake CPU's in our Mac mini. You plug it in to the TB 3 port on the back of the Mac mini, and Mojave just makes it work.
Gamepad
You can use a number of gamepads of your choosing. You can attach wireless bluetooth device such as the Steam Controller, a PS4 controller or even an Xbox One controller that supports Bluetooth. You can also use a regular USB wired gamepad that is Xbox compatible as well. If you plan on connecting via bluetooth, simply pair your controller to your Mac using the Bluetooth System Preference panel.
Windows Gaming PC (optional)
If you want to be able to play any game without limitations, you'll actually need a powerful Windows based PC somewhere on your network. We'll still be using the more aesthetically pleasing and living room friendlier Mac mini as our front-end, but the Windows PC will be our gateway to all things gaming. The PC I'll be using is running Windows 10 with a 6700k Intel Skylake CPU, 16 GB DDR4 RAM, 1TB SSD and a Nvidia GTX 1080ti.
The software
macOS Mojave
In order to get the best possible performance and compatibility, we'll be using macOS Mojave. Mojave offers support for the eGPU connected RX 580 without any configuring or hacking.
Xbox controller support
Download and install the open source 360Controller driver to be able to run your non-macOS native gamepads like the Xbox 360 or Xbox One controller. This will install a new System Preference panel that allows you to configure your gamepads. I strongly suggest to checkmark the Spoofing Preferences option to Pretend to be an Xbox 360 Controller under the Advanced tab if you don't actually have a true Xbox controller for compatibility purposes.
OpenEmu
OpenEmu is a multiple console and arcade machine emulator. It has a slick and easy to use interface where you and just drag and drop your supported game ROMs into the OpenEmu application and things get installed automatically. If you need M.A.M.E. support make certain you download the 'Experimental' version of the software. Download it. Run it. Use the wizard and install all defaults. That's it.
You can then configure your controllers per game or per emulated console. The lowest end Mac mini will likely run all of these types of games without the need of externally connected hardware like the eGPU or need copious amounts of disk space from an external SSD.
Configure your Gamepad settings as needed. Note that OpenEmu tries it's best to automatically bind the proper buttons to your selected gamepad.
Steam
For modern gaming, you'll likely want to install Valve's Steam platform. With Steam, you'll be able to buy and play a mountain of native macOS titles as well as a handful of pretty modern titles as well. If you opted to use a powerful Windows based PC on your network as well, you'll need to install Steam on both the PC and the Mac mini.
Simply download Steam and install it. Create an account and download your games. If using a networked PC to power your games, use the same account for both your Mac mini and your PC.
For a list of owned games that can run natively on macOS, Click Library > Mac. Once you install your macOS native game, make certain to set your eGPU (if you have one) as the preferred device for graphics. You'll need to find the installed game with Finder, Option-click the Application > Get Info and set the check box.
If you added an external SSD for more storage. Be certain to add your SSD as one of the default download directories for steam in Preferences > Downloads > Steam Library Folders.
To Stream games, you'll need the game installed on the machine that you'll be streaming from and on the Mac mini Steam client, click Stream to play the game. The PC will provide the power, you Mac mini will be the interface.
If you have an eGPU and you want to stream from a PC, you can enable more advanced streaming options in Steam Preferences > In home Streaming > Advanced Client Options. Here you can enable hardware decoding for better visual performance capabilities. (Note that at the time of this writing the ethernet cable was faulty. Wireless streaming was used so the performance through streaming was worse than expected).
Your Controllers should also be automatically configured in Steam.
You can enable Steam's Big Picture Mode to get a controller-centric interface where you can sit on your couch and use your controller input to navigate Steam.
Final comments
Above is a near no compromise gaming option for using your Mac mini as a gaming hub in your den or living room. It's ideal since it's sleek, very quiet, and is able to do things beyond gaming such as serving as a media player. Adding the ability to run emulators is an extra benefit as well as simply having a full blown OS at your disposal. The ability to stream via Steam and connect a controller via bluetooth makes this setup very unobtrusive. A more integrated option could have been to use my AppleTV but unfortunately, at this time, Apple has put the kibosh on the Steam Link App from Valve to be able to stream games through my AppleTV. Let's hope that Apple gets with the program on this and makes that happen. Let us know your comments or thoughts in the comments section!
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An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.
eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.
An eGPU lets you do all this on your Mac:
- Accelerate apps that use Metal, OpenGL, and OpenCL
- Connect additional external monitors and displays
- Use virtual reality headsets plugged into the eGPU
- Charge your MacBook Pro while using the eGPU
- Use an eGPU with your MacBook Pro while its built-in display is closed
- Connect an eGPU while a user is logged in
- Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
- Use the menu bar item to safely disconnect the eGPU
- View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)
eGPU support in apps
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3
In general, an eGPU can accelerate performance in these types of apps:
- Pro apps designed to utilize multiple GPUs
- 3D games, when an external monitor is attached directly to the eGPU
- VR apps, when the VR headset is attached directly to the eGPU
- Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)
You can configure applications to use an eGPU with one of the following methods.
Use the Prefer External GPU option
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:
- Quit the app if it's open.
- Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
- Press Command-I to show the app's info window.
- Select the checkbox next to Prefer External GPU.
- Open the app to use it with the eGPU.
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.
Set an external eGPU-connected display as the primary display
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:
- Quit any open apps that you want the eGPU to accelerate on the primary display.
- Choose Apple menu > System Preferences. Select Displays, then select the Arrangement tab.
- Drag the white menu bar to the box that represents the display that's attached to the eGPU.
- Open the apps that you want to use with the eGPU.
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.
About macOS GPU drivers
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.
Supported eGPU configurations
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.
Thunderbolt 3 all-in-one eGPU products
New Mac Mini Gaming Pc
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
- Blackmagic eGPU and Blackmagic eGPU Pro4
- Gigabyte RX 580 Gaming Box4
- Sonnet Radeon RX 570 eGFX Breakaway Puck
- Sonnet Radeon RX 560 eGFX Breakaway Puck5
AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.
Recommended Thunderbolt 3 chassis for these graphics cards:
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sapphire Gear Box
- Sonnet eGFX Breakaway Box 350W
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
- HP Omen4
- Akitio Node6
AMD Radeon RX Vega 56
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Recommended Thunderbolt 3 chassis for these graphics cards:
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
Learn more
- Learn how to choose your GPU in Final Cut Pro X 10.4.7 or later.
- To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
- If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
- Software developers can learn more about programming their apps to take advantage of macOS eGPU support.
1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.
New Mac Mini Gaming Performance
6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.