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Maelstrom | |
---|---|
Developer(s) | Ambrosia Software |
Publisher(s) | Ambrosia Software |
Designer(s) | Andrew Welch |
Platform(s) | Mac OS, Linux |
Release | 1992 |
Genre(s) | Multidirectional shooter |
Mode(s) | Single-player |
Maelstrom is a video game developed by Andrew Welch, released as shareware in November 1992 for Mac OS.[1] The game is an enhanced clone of Atari, Inc.'s 1979 Asteroids arcade game with a visual style similar to the Atari Games 1987 sequel, Blasteroids.[2]Maelstrom was released when there were few action games for the high-resolution color displays of the Macintosh, so it garnered much interest, despite the dated concept, and led to the creation of Ambrosia Software.
The game was later released as free and open-source software, resulting in ports for other platforms.
Gameplay[edit]
Maelstrom is played in a 2D overview in a section of space. The object of the game is to reach the highest score possible by shooting asteroids with a plasma cannon from a spaceship. The ship can move in any direction across the screen and also has a limited amount of shield. The player may also pick up power-ups and encounter unusual objects and enemies throughout the game.
Development[edit]
Maelstrom was created using THINK C and uses 18,000 lines of C code with 9,000 lines of inline assembly language.
Reception[edit]
In 1993, Maelstrom won 'Best New Macintosh Product' in the 'Shareware Industry Awards for Best Game,'[3] as well as receiving other awards.[4]
Legacy[edit]
Welch gave the source-code to Sam Lantinga, who created a SDL port and released it in 1995. It included networked multiplayer.
In 1999 Ambrosia Software released Latinga's version 3.0 as open-source software under the terms of the GNU General Public License (GPL).[4]In 2010, Andrew Welch and Ian Gilman released the game's contents under the free Creative Commons licenseAttribution,[5] which makes Maelstrom completely free and open-source software.
References[edit]
- ^answer from the official FAQ on the release date
- ^'Maelstrom for Macintosh'. GameSpot. Retrieved 22 January 2010.[permanent dead link]
- ^2000-1992 SIA Winner on siavoting.com '1993 Winners - Almanac, Maelstrom, [...]' (archived)
- ^ ab'Into the Maelstrom'. The Mac Observer. 1999-12-08. Archived from the original on 24 May 2000. Retrieved 2011-04-28.
- ^Mercurial > Maelstrom / changeset on libsdl.org 'Andrew Welch and Ian Gilman allow the artwork and animations to be used under the Creative Commons Attribution 3.0 license' (15 April 2010)
External links[edit]
Wikimedia Commons has media related to Maelstrom (1992 video game). |
- Maelstrom 3.0 on libsdl.org
- > >
- Maelstrom
Description of Maelstrom
Maelstrom is a good example of a great game concept marred by poor execution. As 'overlord,' you must transform a planet's mining-oriented culture to a war-oriented one. The game has many strong points, e.g. the innovative personnel management, a strong non-linear plot with many optional sub-plots, and intriguing espionage model. Unfortunately, they get buried beneath a cumbersome interface. Bear with its idiosyncracies for a while, though, and you'll find a decent game lurking underneath despite all the micromanagement and tough time constraints.
Review By HOTUD
Captures and Snapshots
Comments and reviews
Ozuse2017-06-300 point DOS version
Despite the steep learning curve in getting used to the interface and mechanics this is my favorite strategy game of all time. A remake of Maelstrom has the potential to be the best app game imaginable. What it would take is more than what's in the finished product of this DOS classic. A reworked user interface, a new and complete audio to spice up the immersion and possibly switching to a more turn based system as it can be difficult to manage your time in this game. A simple 'turn in for the night' button so that the days don't just blaze by while you're assigning a research project or loose half a week reading through applicant resumes for a ship captain.
Soulless2013-11-230 point DOS version
- I like this one very much.
- Sad it is buggy
Waiting for Remake !
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DOS Version
Amiga ROM
- Year:1994
- Publisher:Empire Interactive Entertainment
- Developer:P.A.S. Systems
Maelstrom Pc Game
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